Two cells joined by a dot hold a matching pair: one apart across a white dot, one double the other across a black dot. So a digit can stay in a cell only if the cell across the dot can still hold its partner.
Some digits never have a partner. 5, 7 and 9 have no double or half from 1 to 9, so they can never sit on a black dot. Next Step calls these White Dot and Black Dot steps.
Worked examples
2 positions from real Kropki puzzles on this site, the familiar case first. Step through each one: the board lights what each step talks about, and the arrows show what rules what out.
A white dot
Look at the lit white dot. Whatever goes on one side, the other side is one more or one less.
A black dot
Look at the lit black dot. One side is double the other: 1 and 2, 2 and 4, 3 and 6, or 4 and 8.
Where it fits
EasyWhite and Black Dots is an Easy technique: Easy Kropki puzzles are the first to need it.
The Kropki overview explains the rule and the levels.
Try it on an Easy Kropki puzzle. Next Step points it out when it is the move.