If every cell in a house that can take a digit also lies in a second house, the digit must go there, and the rest of the second house cannot have it.
A window meets the boxes in blocks of four, two, two and one cells, and each row or column in three, so windows lock in ways a Classic grid cannot. It works both ways round.
Worked examples
3 positions from real Windoku puzzles on this site, the familiar case first. Step through each one: the board lights what each step talks about, and the arrows show what rules what out.
A box and a line, as in Classic
In box 2, find every cell that can still take 8.
A window locks a digit
Start in the lit window and find where one digit can go.
A digit locked into a window
This time candidates are eliminated in the lit window.
Where it fits
MediumLocked Candidates is a Medium technique: Medium Windoku puzzles are the first to need it.
The Classic Locked Candidates lesson teaches it on a plain 9×9 board. The Windoku overview explains the rule and the levels.
Locked Candidates in the other styles: Sudoku X, Jigsaw, Thermo, Arrow, Kropki.
Try it on a Medium Windoku puzzle. Next Step points it out when it is the move.